javascript - X3D - Modify specific nodes -
i have defined scene example, either written in seperate x3d file or prewritten in loaded html site.
for example this:
<x3d id="x3dstyle"> <scene> </scene> </x3d> i have kind of xml tree view can select node of tree, node "scene", , add node via textboxes , button cube example.
so first things first: how select node node "scene"? how add sub-node parent node specific attributes? how workflow differ if load external x3d file? how differ 2 nodes have same tag example ("shape") in case, e.g. change color of first shape green , 1 of second shape red:
<x3d id="x3dstyle"> <scene> <shape> <appearance> <material id ="color" diffusecolor='1 0 0'></material> </appearance> <box></box> </shape> <transform translation='-3 0 0'> <shape> <appearance> <material diffusecolor='0 1 0'></material> </appearance> <cone></cone> </shape> </transform> </x3d> i garant user xml tree view of x3d scene, user can select specific node, have suggestions kind of plugin preferable kind of job?
Comments
Post a Comment